Monthly Archives: July 2011

Apple App Store namespace not consistent across platforms

Naturally, when I created my game, I looked to see if any existing games were in the App Store with the same name.  I did this in iTunes on my computer, and didn’t see any.  I published my game, which … Continue reading

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Going Pro

Today I dropped $500 on GameSalad Pro, required for in-App reviews, a necessary part of my marketing strategy. In four days, I re-release Astrominer, my previously free game, as a $1 App, loaded with improvements. At that point I will … Continue reading

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