Zen Fire is Out the Door!

I submitted my fourth App to the App Store tonight!  It’s called Zen Fire. 

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This is my second game, and my first App during my An App Every Three Weeks Sprint.  At 45 days, I definitely didn’t make it, but considering it’s my first try, I’m ok with that. Considering it took me over a year to make ‘RoidRage, and many months to make HowWeRoll (which got rejected), it demonstrates how quickly my development process is accelerating!  I think I’ll not only get down to three weeks from start to finish, I bet I’ll even be able to kick out a few faster at the end of the cycle to make up for lost time.

My general plan is to make a new engine and free version of a game every three weeks, while making the Premium content for the previous game.  I’ll stick to this until I’m a little more comfortable with my my income, then I might switch to simply making free games in batches, then only making premium content for the most popular.

Stay tuned for approval!  It’s been averaging about 8 days for the hardworking App Approval team at Apple last I checked. 

Props to Scott and the Strange Brew Krue!  A good portion of this game was made while sipping their tasty comestibles!

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